Marvel Studios is reportedly eyeing Shawn Levy as the director for the next Avengers movie, following his work on the upcoming “Deadpool & Wolverine” film. According to Deadline, Levy is the top choice for the job, although he has yet to give an official answer. In the meantime, Marvel continues to meet with other potential directors.

Deadline’s sources reveal that Levy has been given Michael Waldron’s latest script to review. Marvel Studios and Levy’s representatives have yet to comment on these developments.

A report from The Hollywood Reporter (THR) adds that Marvel had initially offered Levy the director’s chair in mid-March. However, he declined due to his commitments to the fifth and final season of Netflix’s “Stranger Things.” With Avengers 5 now delayed by several months, there is a possibility for Levy to reconsider.

Levy’s other commitments include a previously announced Star Wars film, which remains in limbo following last year’s writers’ and actors’ strikes. Despite these obligations, Marvel’s interest in Levy showcases their confidence in his ability to deliver with “Deadpool & Wolverine,” which is set to release on July 26 and is one of the most anticipated movies of 2024.

The next Avengers movie, previously referred to as “Avengers: The Kang Dynasty,” has been in a state of flux. Following Jonathan Majors’ exit from the MCU due to legal issues, Marvel has not yet clarified the future of the Kang character. The film could see over 60 MCU characters returning, including Mark Ruffalo, Chris Hemsworth, Benedict Cumberbatch, Tom Hiddleston, Simu Liu, and Karen Gillian. The movie is slated for release on May 1, 2026.

Sources: Deadline, THR, IGN

Capital Creative Showcase 2026: Sacramento Indie Games, Tabletop Design, and Creator Interviews Geek Freaks

Capital Creative Showcase brought Sacramento's creative scene together, and this episode captures the energy right from the floor. Frank sits down with four different creators working across video games and tabletop games, giving listeners a closer look at how indie teams build, test, balance, and refine their projects. The episode features Kim from Ghost Hunter Simulator, Sarah from Wizard Cleaning Simulator, Keoni from Seize Gilded Treasures, and Mike from Legends of the Arena. Each conversation highlights a different side of development, from player choice and cozy horror to small-team production, card balance, community building, character design, and why live playtesting matters so much for creators. Timestamps and Topics 00:00 Capital Creative Showcase recap and event overview 01:09 Interview: Kim on Ghost Hunter Simulator and player choice 15:17 Interview: Sarah on Wizard Cleaning Simulator and small-team indie development 24:59 Interview: Keoni on Seize Gilded Treasures, card balance, and community building 41:37 Interview: Mike on Legends of the Arena and building a Smash-inspired tabletop game 52:30 Final thoughts on CCS, playtesting, and Sacramento's creator community Key Takeaways Capital Creative Showcase gave local video game and tabletop developers a space to show their work, gather feedback, and connect directly with players. Ghost Hunter Simulator stands out by letting players decide whether ghosts are real, changing how they interpret evidence and approach the game. Wizard Cleaning Simulator started from a game jam idea and grew into a cozy magical cleaning game built by a small art-focused team. Seize Gilded Treasures blends trading card game mechanics with board movement, creating a strategy layer where positioning matters as much as card text. Legends of the Arena aims to capture the feel of a fast, competitive fighting game in a tabletop format built around reads, anticipation, and quick matches. Across all four interviews, playtesting comes through as one of the biggest tools for improving balance, clarity, pacing, and player experience. Memorable Quotes "If we wanted this game to exist, it had to be us." "Indie games get to be so much more experimental." "We joke that the three of us make one junior programmer." "The difference between this and a lot of other trading card games was the tabletop and the fact that we're able to move." "We lean really heavily into the fighting game idea of reading and anticipation." Call to Action Subscribe to Geek Freaks wherever you listen to podcasts, leave a review, and share this episode with a friend who loves indie games, tabletop games, or behind-the-scenes creator stories. Share your thoughts on social media using #GeekFreaksPodcast. Links and Resources GeekFreaksPodcast.com is the source of all news discussed on Geek Freaks. Featured in this episode: Ghost Hunter Simulator, Wizard Cleaning Simulator, Seize Gilded Treasures, and Legends of the Arena. Follow Us Twitter: @geekfreakspod Instagram: @geekfreakspodcast Threads: @geekfreakspodcast Facebook: The Geek Freaks Podcast Patreon: Geek Freaks Podcast Listener Questions Send in your questions, reactions, or future topic ideas for Geek Freaks. We want to hear what indie games, tabletop games, local creators, and conventions you think we should cover next. Geek Freaks, Capital Creative Showcase, Sacramento games, indie games, tabletop games, board games, video game developers, game design, Ghost Hunter Simulator, Wizard Cleaning Simulator, Seize Gilded Treasures, Legends of the Arena, geek culture, gaming podcast, creator interviews, Sacramento creators
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