We have been tracking this on the Distance Nerding podcast, and the latest hints give us a clearer idea of what Zach Cregger wants to do with Resident Evil.
Reports point to a contained survival tale set in and around Raccoon City General Hospital. A laid back organ courier named Bryan is sent on a late night delivery, hits a strange woman on a snowy road, and walks into an outbreak filled with tentacle style mutations and bioengineered horrors. Treat this as a reported logline rather than studio confirmed, but it aligns with the tense, patient style Cregger favors.
Cregger has talked about crafting a story that honors the feel of the games without recreating a specific campaign or leaning on legacy leads. The plan is a fresh story inside the universe that follows one protagonist from point A to point B while keeping faith with the rules of Resident Evil. That balance of respect and independence should give him room to build dread the way he did in Barbarian.

Sony has dated the film for September 18, 2026, with Cregger writing and directing alongside cowriter Shay Hatten. Constantin Film is producing with partners at Vertigo Entertainment and PlayStation Productions, which signals a closer link to the game stewards than past runs.
If these pieces hold, expect an intimate pressure cooker that escalates fast once Bryan reaches the hospital. A single point of view in a recognizable setting can bring back the early game sensation of limited information, narrow corridors, and ugly surprises. That feels like the right call for a fresh start.
We will keep breaking this down on Distance Nerding, so listen in for updates as the studio reveals more.






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