Blizzard Entertainment is finally delivering one of the most requested features in World of Warcraft: player housing. With the upcoming Midnight expansion, the MMORPG will introduce customizable homes and social neighborhoods, aiming to create an engaging, long-term addition to the game. The system prioritizes accessibility, self-expression, and community, while also taking a subtle jab at Final Fantasy XIV’s infamously restrictive housing market.


A Home for Every Adventurer
Unlike other MMOs where housing is often limited and competitive, Blizzard has stated that every WoW player will be able to own a home without lotteries, exorbitant costs, or the risk of losing it due to inactivity. Homes will be shared across the player’s Warband, meaning characters from both factions can enjoy the same property.
At launch, WoW’s housing will be set in two faction-themed zones: one inspired by Elwynn Forest, Westfall, and Duskwood for the Alliance, and another drawing from Durotar, Azshara, and the rugged Horde aesthetic. These zones are designed to encourage social interaction, a key pillar of the new system.

Deep Customization and Community
Housing will be a deeply customizable experience, with hundreds of decorations and house modifications earned through gameplay. Some premium cosmetics will be available in the in-game shop, similar to transmogs and pets, but the bulk of content will be accessible through in-game progression.
Another highlight is the introduction of Neighborhoods. These instanced areas will feature around 50 plots per neighborhood and come in two forms:
- Public Neighborhoods, which are dynamically generated and maintained by Blizzard’s servers.
- Private Neighborhoods, which can be created and managed by groups of friends or guilds.
This structure ensures that housing remains both accessible and social, without the scarcity issues plaguing other MMOs.
Blizzard’s Approach vs. Final Fantasy XIV’s Housing Struggles
Blizzard is taking a direct approach to concerns that have plagued Final Fantasy XIV’s housing system. FFXIV’s limited plots, expensive lotteries, and the risk of demolition have long been points of contention among its community. In contrast, WoW aims for an open-ended system where anyone who wants a house can have one.
That said, Blizzard’s housing launch will be more restricted in scope, with just two main zones available at first, whereas FFXIV has multiple housing districts per server. However, Blizzard has hinted that additional locations may be added in future expansions.
A Long-Term Vision for WoW’s Housing
Blizzard is making it clear that housing is not a one-time feature but an evolving system designed to last for years. With its own roadmap stretching across patches and expansions, the feature will continue to expand, offering new customization options, social systems, and ways for players to engage with the world.
With World of Warcraft: Midnight set to launch next summer, more details are expected in the coming months. While it’s taken Blizzard nearly two decades to implement player housing, their approach seems designed to avoid the missteps seen in other MMOs while creating a lasting and enjoyable experience.
Sources:
Official Blizzard Announcement
Final Fantasy XIV Housing Overview
World of Warcraft: Midnight Expansion Details






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